Early concepts

When we first started working on this game we knew it would be a mobile game, and we knew it was about a boy allergic to eggs. Our first idea was to make a game about allergies, and different objects gave different allergic reactions. So you would have some objects that made you sneeze/explode, some made you puke, some made you blow up like a balloon etc. After working on this for a while we found out that there was so many cool mechanics we could do with puking, and wanted to focus more on that.

Also we soon figured out that most of the mechanics we liked would work very well for a 2D platform game, and shifted focus towards that. However – making an action platform game for mobile platforms turned out to be a big challenge, and we’ll go into that further in a later post.

Here are some of the veeeery early concept sketches for game mechanics. Some of those are planned for the finished game, some did not work at all for various reasons, and some we might add in later versions of the game:

walljump
Wall jump

 

slippery-jump
Slippery ground
sticky-enemy
Sticky puke on enemy
slippery
Slippery ground under enemies
pool-swim
Fill pools of puke
mud-platform
Build platforms with “clay” vomit
mud-bump
Build platforms with “clay” vomit
jump-puke
Jump puke
flush
Flush enemies
firepuke
Fire puke!
fill-container
Weight mechanics
elevator
Slide slowly with sticky puke on wall
cratepool
Crates!
acid-wall
Acid puke

 

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