Once we knew that we wanted to make a platform game, we started making a quick prototype. This would be our proof of concept, and would help us figure out if puking could be fun or not. To make it as quick as possible to develop we used a game controller instead of a touch device, although a mobile game has always been the plan.
Once we had a working prototype we did a quick test on a panel of teenagers to see their reactions. This is all in Norwegian, but you’ll get the idea:
Important disclaimer: This was just a prototype and does not reflect how the finished game will look, nor the gameplay:
So far so good! We were sure there was something fun here, but there’s one big challenge waiting for us: On the game controller we have lots of buttons and we used dual analog sticks to control the character and the puke direction: How the heck do we make this game work on a touch screen?! Read more about that in this post.